OpenGL to WebGL: Bridging the Graphics Divide
(eBook)

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Published
Sonar Publishing, 2023.
Format
eBook
Status
Available Online

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Language
English
ISBN
9798223530138

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Citations

APA Citation, 7th Edition (style guide)

Kameron Hussain., Kameron Hussain|AUTHOR., & Frahaan Hussain|AUTHOR. (2023). OpenGL to WebGL: Bridging the Graphics Divide . Sonar Publishing.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Kameron Hussain, Kameron Hussain|AUTHOR and Frahaan Hussain|AUTHOR. 2023. OpenGL to WebGL: Bridging the Graphics Divide. Sonar Publishing.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Kameron Hussain, Kameron Hussain|AUTHOR and Frahaan Hussain|AUTHOR. OpenGL to WebGL: Bridging the Graphics Divide Sonar Publishing, 2023.

MLA Citation, 9th Edition (style guide)

Kameron Hussain, Kameron Hussain|AUTHOR, and Frahaan Hussain|AUTHOR. OpenGL to WebGL: Bridging the Graphics Divide Sonar Publishing, 2023.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID70601942-21b6-c5a4-6bae-8d6d4f2fdc97-eng
Full titleopengl to webgl bridging the graphics divide
Authorhussain kameron
Grouping Categorybook
Last Update2024-06-06 21:00:51PM
Last Indexed2024-06-26 03:42:15AM

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    [synopsis] => "OpenGL to WebGL: Bridging the Graphics Divide" is an authoritative guide for developers and programmers looking to transition from the traditional OpenGL framework to the web-based WebGL for graphics programming. This comprehensive book provides a deep dive into the intricacies of both OpenGL and WebGL, offering insights into their similarities and differences, and the unique opportunities each presents. With the increasing demand for web-based applications and games, understanding WebGL has become essential for graphics programmers. This book begins with a thorough introduction to OpenGL, its history, and its pivotal role in the evolution of graphics programming. It discusses the core concepts of OpenGL, including its rendering pipeline, shader programming, and 3D rendering techniques. As the focus shifts to WebGL, readers will discover the nuances of developing graphics applications within a browser environment. The book elucidates the challenges and advantages of WebGL over OpenGL, particularly its accessibility and cross-platform capabilities. It covers essential topics such as WebGL's rendering pipeline, integration with HTML5, and the use of JavaScript for shader programming. Practical examples are a core component of this book, providing readers with hands-on experience in translating OpenGL code to WebGL. These examples not only demonstrate the direct application of theory but also help in understanding the subtle differences in syntax and functionality between the two frameworks. Furthermore, the book delves into advanced topics such as optimizing graphics performance in WebGL, harnessing the power of GLSL (OpenGL Shading Language), and creating complex 3D graphics and animations for the web. It also explores the future landscape of web-based graphics programming and the role of emerging technologies. "OpenGL to WebGL: Bridging the Graphics Divide" is an invaluable resource for anyone looking to broaden their skills in graphics programming. Whether you are an experienced OpenGL developer or a novice interested in web-based graphics, this book provides the knowledge and tools needed to excel in the evolving world of graphics programming.
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