Inventing the Video Game
(eBook)

Book Cover
Average Rating
Published
The Child's World, Inc., 2016.
Format
eBook
Accelerated Reader
IL: MG - BL: 4.2 - AR Pts: 1
Status
Available Online

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More Details

Language
English
ISBN
9781503806351
Accelerated Reader
MG
Level 4.2, 1 Points

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Citations

APA Citation, 7th Edition (style guide)

Heather Adamson., & Heather Adamson|AUTHOR. (2016). Inventing the Video Game . The Child's World, Inc..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Heather Adamson and Heather Adamson|AUTHOR. 2016. Inventing the Video Game. The Child's World, Inc.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Heather Adamson and Heather Adamson|AUTHOR. Inventing the Video Game The Child's World, Inc, 2016.

MLA Citation, 9th Edition (style guide)

Heather Adamson, and Heather Adamson|AUTHOR. Inventing the Video Game The Child's World, Inc., 2016.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouping Information

Grouped Work ID163282c7-0a7f-22f2-e2af-58eebf8fa6f5-eng
Full titleinventing the video game
Authoradamson heather
Grouping Categorybook
Last Update2024-05-16 02:01:45AM
Last Indexed2024-05-21 02:26:24AM

Book Cover Information

Image Sourcehoopla
First LoadedDec 1, 2022
Last UsedMay 5, 2023

Hoopla Extract Information

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    [synopsis] => Compelling narrative nonfiction text presents the story of the video game's invention: why there was a need for it, its design and testing, the science behind it, and its lasting impact. Additional features to aid comprehension include a table of contents, fact-filled captions and callouts, infographics, a glossary, sources for further research, a listing of source notes, and an introduction to the author. The Spark of Invention series provides readers with an inside look at some of the items we use every day. From the Internet and the cell phone to the hybrid car and the skateboard, readers will discover what prompted the invention, the science, designing, and testing that went into it, as well the lasting impact it has had on society. Full-color photographs, illustrations and infographics, and fact-filled captions will captivate young readers. Additional features to aid comprehension include a table of contents, a phonetic glossary, sources for further research, an index, and an introduction to the author.
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